20 lines
505 B
GDScript
20 lines
505 B
GDScript
extends Area2D
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signal win
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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body_entered.connect(_on_body_entered) # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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signal not_enough_coins
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func _on_body_entered(body: Node2D) -> void:
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if body.has_method("take_damage"):
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if body.coins >= 12:
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win.emit()
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print("胜利")
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else:
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not_enough_coins.emit()
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