Files
2026-10-07 19:35:15 +08:00

20 lines
464 B
GDScript

extends Label
# Called when the node enters the scene tree for the first time.
# Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _ready():
visible = false
%tip.body_entered.connect(_on_body_entered)
func _on_body_entered(body: Node2D):
if body.has_method("take_damage"):
visible = true
await get_tree().create_timer(3.0).timeout
visible = false