Files
2026-10-03 15:29:06 +08:00

27 lines
596 B
GDScript

extends Area2D
@export var label:Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
body_entered.connect(set_spownpoint)
body_exited.connect(out)
label.visible = false
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func set_spownpoint(body):
if body.is_in_group("player"):
body.respownpoint = global_position
label.visible = true
func out(body):
if body.is_in_group("player"):
get_tree().create_timer(1).timeout.connect(off)
func off():
label.visible = false