Files
Platform-Jump/scripts/begin.gd
T
2026-10-03 15:29:06 +08:00

24 lines
492 B
GDScript

extends Area2D
var body_in = false
@export var hint:Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
body_entered.connect(_in)
body_exited.connect(_out)
hint.visible = false
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _in(body):
if body.is_in_group("player"):
hint.visible = true
func _out(body):
if body.is_in_group("player"):
hint.visible = false