[gd_scene load_steps=3 format=3] [ext_resource type="Script" path="res://scripts/laser.gd" id="1_laser"] [sub_resource type="RectangleShape2D" id="Shape_laser"] size = Vector2(90, 6) [node name="Laser" type="Area2D" groups=["hazard"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_laser") [node name="Beam" type="Polygon2D" parent="."] color = Color(1, 0.25, 0.25, 1) polygon = PackedVector2Array(0, -3, 90, -3, 90, 3, 0, 3) [node name="HitBox" type="CollisionShape2D" parent="."] position = Vector2(45, 0) shape = SubResource("Shape_laser")