[gd_scene load_steps=5 format=3] [ext_resource type="Texture2D" path="res://assets/game/tilesets/kenney_tiles_atlas.png" id="1_atlas"] [ext_resource type="Script" path="res://scripts/diamond.gd" id="2_diamond"] [sub_resource type="AtlasTexture" id="AtlasTexture_diamond"] atlas = ExtResource("1_atlas") region = Rect2(126, 54, 18, 18) [sub_resource type="CircleShape2D" id="Shape_diamond"] radius = 7.0 [node name="Diamond" type="Area2D" groups=["diamond"]] collision_layer = 16 collision_mask = 2 script = ExtResource("2_diamond") [node name="Sprite" type="Sprite2D" parent="."] texture_filter = 1 texture = SubResource("AtlasTexture_diamond") [node name="PickupArea" type="CollisionShape2D" parent="."] shape = SubResource("Shape_diamond")