[gd_scene load_steps=4 format=3] [ext_resource type="Texture2D" path="res://assets/game/collectibles/coin_gold_round.png" id="1_texture"] [ext_resource type="Script" path="res://scripts/collectible.gd" id="2_collectible"] [sub_resource type="CircleShape2D" id="Shape_coin"] radius = 5.0 [node name="CoinGoldRound" type="Area2D" groups=["collectible"]] collision_layer = 16 collision_mask = 2 script = ExtResource("2_collectible") [node name="Sprite" type="Sprite2D" parent="."] texture_filter = 1 texture = ExtResource("1_texture") [node name="PickupArea" type="CollisionShape2D" parent="."] shape = SubResource("Shape_coin")