[gd_scene format=3 uid="uid://c1u8k6ny02t4y"] [ext_resource type="Texture2D" uid="uid://cgkn1cd8uhunb" path="res://assets/game/characters/player_green_idle.png" id="1_character"] [ext_resource type="Script" uid="uid://b0gltif7vthau" path="res://scripts/player_controller.gd" id="1_g2els"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_player"] radius = 5.0 height = 17.0 [node name="Player" type="CharacterBody2D" unique_id=2098904787] collision_layer = 2 script = ExtResource("1_g2els") [node name="Sprite2D" type="Sprite2D" parent="." unique_id=921388463] texture_filter = 1 texture = ExtResource("1_character") [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=151099089] position = Vector2(0, 2) shape = SubResource("CapsuleShape2D_player") [node name="Camera2D" type="Camera2D" parent="."] zoom = Vector2(2, 2) limit_left = 0 limit_top = 0 limit_right = 468 limit_bottom = 270 position_smoothing_enabled = true position_smoothing_speed = 6.0