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homework/scenes/prefabs/hazards/spikes_double.tscn
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2026-10-07 19:35:15 +08:00

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[gd_scene load_steps=3 format=3]
[ext_resource type="Texture2D" path="res://assets/game/obstacles/spikes_double.png" id="1_texture"]
[sub_resource type="RectangleShape2D" id="Shape_spikes"]
size = Vector2(14, 6)
[node name="SpikesDouble" type="Area2D" groups=["hazard"]]
collision_layer = 4
collision_mask = 2
[node name="Sprite" type="Sprite2D" parent="."]
texture_filter = 1
texture = ExtResource("1_texture")
[node name="DetectionArea" type="CollisionShape2D" parent="."]
position = Vector2(0, 4)
shape = SubResource("Shape_spikes")