Files
2026-10-07 19:35:15 +08:00

20 lines
458 B
GDScript

extends Label
# Called when the node enters the scene tree for the first time.
func _ready():
visible = false
# 等主角就绪后连接
var player = get_tree().get_first_node_in_group("player")
if player:
player.died.connect(_on_player_died)
func _on_player_died():
visible = true
text = "游戏结束"
print("游戏结束")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass