extends Area2D # Called when the node enters the scene tree for the first time. # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass signal hint_triggered func _ready(): body_entered.connect(_on_body_entered) add_to_group("hint") func _on_body_entered(body: Node2D) -> void: if body.has_method("take_damage"): # 是主角 hint_triggered.emit()