extends Label # Called when the node enters the scene tree for the first time. # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass func _ready(): var player = %Player if player: player.health_changed.connect(_on_health_changed) _on_health_changed(player.hp,player.max_hp) # 初始化显示 print("信号已连接") func _on_health_changed(current: int, max_hp: int): text = "生命: %d/%d" % [current,max_hp]