第一次提交作业
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[gd_scene load_steps=3 format=3]
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[ext_resource type="Texture2D" path="res://assets/game/interactables/spring_red.png" id="1_texture"]
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[sub_resource type="RectangleShape2D" id="Shape_spring"]
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size = Vector2(14, 8)
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[node name="SpringRed" type="Area2D" groups=["spring"]]
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collision_layer = 8
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collision_mask = 2
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[node name="Sprite" type="Sprite2D" parent="."]
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texture_filter = 1
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texture = ExtResource("1_texture")
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[node name="ActivationArea" type="CollisionShape2D" parent="."]
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position = Vector2(0, 3)
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shape = SubResource("Shape_spring")
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