Files
Platform-Jump/scripts/door2.gd
T
2026-10-03 15:29:06 +08:00

27 lines
500 B
GDScript

extends Area2D
var body_in = false
var player:Node2D = null
func _ready():
body_entered.connect(_on_body_entered)
body_exited.connect(_on_body_exited)
func _process(delta):
if body_in:
open()
func _on_body_entered(body):
if body.is_in_group("player"):
body_in = true
player = body
func _on_body_exited(body):
if body.is_in_group("player"):
body_in = false
player = null
func open():
if Input.is_action_just_pressed("interact"):
player.global_position = Vector2(330,200)