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Initial commit
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[gd_scene load_steps=2 format=3]
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[ext_resource type="Texture2D" path="res://assets/game/signs/direction_sign_left.png" id="1_texture"]
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[node name="DirectionSignLeft" type="Node2D"]
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[node name="Sprite" type="Sprite2D" parent="."]
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texture_filter = 1
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texture = ExtResource("1_texture")
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@@ -0,0 +1,10 @@
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[gd_scene load_steps=2 format=3]
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[ext_resource type="Texture2D" path="res://assets/game/signs/direction_sign_right.png" id="1_texture"]
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[node name="DirectionSignRight" type="Node2D"]
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[node name="Sprite" type="Sprite2D" parent="."]
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texture_filter = 1
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texture = ExtResource("1_texture")
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