Files
2026-10-07 17:58:02 +08:00

11 lines
252 B
GDScript

extends Node
var player_HP : int = 3
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass