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2026-10-07 17:58:02 +08:00
commit 456aa52ede
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extends StaticBody2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
add_to_group("wall")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass