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OxideJS/crates/oxide_vm/src/ic_helper.rs
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Rust

//! Inline-cache (IC) bytecode-stream helpers.
//!
//! Contains ALL IC read/write/clear logic — property dispatch and member
//! update handlers route through here, so IC format changes (like the future
//! side-table migration) require editing only this file.
//!
//! IC entry format (3 extension words after opcode):
//! ext0 = shape_id (24 bits)
//! ext1 = slot_index (32 bits)
//! ext2 = proto_depth (u8, 0 = own property on receiver)
use crate::vm_trace;
use oxide_bytecode::opcode::{self, Instr};
use oxide_types::object::JsObject;
use oxide_types::value::JsValue;
/// Read the three IC extension words at `pc` (the bytes following an
/// IC-bearing opcode), advance `pc` past them, and return the decoded
/// `(shape_id, slot, proto_depth)`.
pub(crate) fn read_ic_entry(bytecode: &[Instr], pc: &mut usize) -> (u32, u32, u8) {
let ext0 = bytecode[*pc];
let ext1 = bytecode[*pc + 1];
let ext2 = bytecode[*pc + 2];
*pc += 3;
(ext0 & 0x00FF_FFFF, ext1, (ext2 & 0xFF) as u8)
}
/// Write a resolved `(shape_id, slot, proto_depth)` back into the three IC
/// extension words at `pc - 3` (they precede the current instruction).
/// Called on an IC miss after resolving a property.
pub(crate) fn write_ic_back(bytecode: &mut [Instr], pc: usize, shape_id: u32, slot_index: u32, proto_depth: u8) {
debug_assert!(pc >= 3, "IC write-back requires 3 extension words before pc");
vm_trace!("write_ic_back: pc={} shape_id={} slot={} depth={}", pc, shape_id, slot_index, proto_depth);
bytecode[pc - 3] = shape_id & 0x00FF_FFFF;
bytecode[pc - 2] = slot_index;
bytecode[pc - 1] = proto_depth as u32;
}
/// Zero every IC extension word in the stream, invalidating all cached shapes.
pub(crate) fn clear_ic_caches(bytecode: &mut [Instr]) {
let mut i = 0;
while i < bytecode.len() {
let op = opcode::opcode(bytecode[i]);
if op.has_ic_ext_words() {
if i + 3 < bytecode.len() {
bytecode[i + 1] = 0;
bytecode[i + 2] = 0;
bytecode[i + 3] = 0;
}
i += 4;
} else {
i += 1;
}
}
}
/// Walk `proto_depth` steps up the prototype chain, returning a raw pointer
/// to the target object (or null if the chain is shorter).
#[inline(always)]
fn resolve_proto_target_raw(obj: *const JsObject, proto_depth: u8) -> *const JsObject {
if proto_depth == 0 {
return obj;
}
let obj_ref = unsafe { &*obj };
let mut cursor = obj_ref.proto();
for _ in 0..proto_depth {
if !cursor.is_object() {
return std::ptr::null();
}
let proto_ptr = cursor.as_js_object_ptr();
if proto_ptr.is_null() {
return std::ptr::null();
}
cursor = unsafe { (*proto_ptr).proto() };
}
if cursor.is_object() {
let ptr = cursor.as_js_object_ptr();
if !ptr.is_null() {
return ptr as *const JsObject;
}
}
std::ptr::null()
}
#[inline(always)]
pub(crate) fn ic_get_hit(obj: &JsObject, shape_id: u32, slot_index: u32, proto_depth: u8) -> Option<JsValue> {
if shape_id == 0 {
return None;
}
if proto_depth == 0 {
if obj.shape_id() == shape_id && slot_index < obj.prop_vec_len() as u32 {
return Some(obj.get_prop_at(slot_index));
}
return None;
}
let target = resolve_proto_target_raw(obj as *const JsObject, proto_depth);
if target.is_null() {
return None;
}
let target_ref = unsafe { &*target };
if target_ref.shape_id() == shape_id && slot_index < target_ref.prop_vec_len() as u32 {
Some(target_ref.get_prop_at(slot_index))
} else {
None
}
}
#[inline(always)]
pub(crate) fn ic_set_hit(obj: &mut JsObject, shape_id: u32, slot_index: u32, proto_depth: u8, value: JsValue) -> bool {
if shape_id == 0 {
return false;
}
if proto_depth == 0 {
if obj.shape_id() == shape_id && slot_index < obj.prop_vec_len() as u32 {
obj.set_prop_at(slot_index, value);
return true;
}
return false;
}
let target = resolve_proto_target_raw(obj as *const JsObject, proto_depth);
if target.is_null() {
return false;
}
let target_ref = unsafe { &*target };
if target_ref.shape_id() == shape_id && slot_index < target_ref.prop_vec_len() as u32 {
unsafe { &mut *(target as *mut JsObject) }.set_prop_at(slot_index, value);
true
} else {
false
}
}