refactor: 字符串值改用 JsString 指针表示,键与字面量改用 PermInterner
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@@ -10,7 +10,7 @@ pub fn bind_math(core: &Arc<KernelCore>, session: &KernelSession, global: &mut J
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let math = unsafe { &mut *math_ptr };
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let bw = session.builtin_world();
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let sf = core.string_forge().as_ref();
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let sf = core.perm_interner().as_ref();
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let sh = core.shape_forge().as_ref();
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bind_methods!(
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@@ -65,13 +65,13 @@ pub fn bind_math(core: &Arc<KernelCore>, session: &KernelSession, global: &mut J
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("SQRT1_2", std::f64::consts::FRAC_1_SQRT_2),
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("SQRT2", std::f64::consts::SQRT_2),
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] {
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let si = core.string_forge().as_ref().intern(name).0;
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let si = core.perm_interner().as_ref().intern(name).0;
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let sh_c = core.shape_forge().as_ref().make_shape(math.shape_id(), si);
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math.set_shape_id(sh_c);
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math.ensure_hash_props().push(JsValue::float(val));
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}
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let si_m = core.string_forge().intern("Math").0;
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let si_m = core.perm_interner().intern("Math").0;
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let m_shape = core.shape_forge().make_shape(global.shape_id(), si_m);
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let m_val = JsValue::from_js_object(session.builtin_world().math_object.as_ptr() as *mut JsObject);
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global.set_shape_id(m_shape);
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