feat: ToPrimitive 链支持 Symbol.toPrimitive
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@@ -448,3 +448,50 @@ pub fn to_object<H: VmHost>(val: JsValue, host: &mut H) -> Result<JsValue, Strin
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obj_ref.set_prop_count(1);
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Ok(obj_val)
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}
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/// Hint for the abstract ToPrimitive operation (ECMA-262 §7.1.1).
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum ToPrimitiveHint {
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Default,
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String,
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Number,
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}
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impl ToPrimitiveHint {
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/// OrdinaryToPrimitive method-name ordering hint: `Default`/`Number` -> "number", `String` -> "string".
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pub fn as_str(self) -> &'static str {
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match self {
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ToPrimitiveHint::String => "string",
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ToPrimitiveHint::Default | ToPrimitiveHint::Number => "number",
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}
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}
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}
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/// ToPrimitive(input, hint) per ECMA-262 §7.1.1.
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///
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/// Primitives pass through unchanged. Objects are coerced via the VM's
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/// `coerce_primitive_bounded`, which consults `obj[Symbol.toPrimitive]` first and
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/// otherwise runs OrdinaryToPrimitive (valueOf/toString in hint order). Keeping the
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/// object path in one place avoids duplicating OrdinaryToPrimitive here.
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pub fn to_primitive<H: VmHost>(val: JsValue, hint: ToPrimitiveHint, host: &mut H) -> Result<JsValue, String> {
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if !val.is_object() {
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return Ok(val);
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}
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host.coerce_primitive_bounded(val, hint == ToPrimitiveHint::String)
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}
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/// ToNumber(input) with full object coercion: objects go through ToPrimitive
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/// (number hint); Symbol values throw a TypeError per spec.
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pub fn to_number_full<H: VmHost>(val: JsValue, host: &mut H) -> Result<f64, String> {
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let primitive = to_primitive(val, ToPrimitiveHint::Number, host)?;
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if primitive.is_symbol() {
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return Err(host.error_message_text("TypeError", "Cannot convert a Symbol value to a number"));
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}
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Ok(to_number(primitive))
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}
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/// ToString(input) with full object coercion: objects go through ToPrimitive (string hint).
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pub fn to_string_full<H: VmHost>(val: JsValue, host: &mut H) -> Result<String, String> {
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let primitive = to_primitive(val, ToPrimitiveHint::String, host)?;
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Ok(to_string(primitive))
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}
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@@ -195,6 +195,33 @@ impl Vm {
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return Ok(value);
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}
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// ECMA-262 §7.1.1 step 1: an exotic obj[Symbol.toPrimitive] takes precedence
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// over OrdinaryToPrimitive. ponytail: symbol-object keys all collapse to
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// to_string()="[object]" inside property_key_si (an engine-wide symbol-key
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// limitation), so this resolves obj[@@toPrimitive] the same way the setter
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// stores it; the real fix belongs to a dedicated symbol-key phase.
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let sym_key = {
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let sym_ptr = self.session.builtin_world().sym_to_primitive.as_ptr() as *mut JsObject;
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JsValue::from_js_object(sym_ptr)
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};
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let sym_si = self.property_key_si(sym_key);
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let exotic = {
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let obj = unsafe { &*obj_ptr };
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self.ordinary_get(obj, sym_si, value)?
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};
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if !exotic.is_undefined() && !exotic.is_null() {
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let exotic_ptr = exotic.as_js_object_ptr();
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if !exotic.is_object() || exotic_ptr.is_null() || !unsafe { &*exotic_ptr }.is_function() {
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return Err(self.error_message_text("TypeError", "Symbol.toPrimitive is not a function"));
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}
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let hint_val = self.new_string(if prefer_string { "string" } else { "number" });
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let result = self.call_function_sync(exotic, value, &[hint_val])?;
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if result.is_object() {
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return Err(self.error_message_text("TypeError", "Cannot convert object to primitive value"));
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}
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return Ok(result);
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}
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let method_names = if prefer_string { ["toString", "valueOf"] } else { ["valueOf", "toString"] };
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for method_name in method_names {
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