# regress - REGex in Rust with EcmaScript Syntax oh no why ## Introduction regress is a backtracking regular expression engine implemented in Rust, which targets JavaScript regular expression syntax. See [the crate documentation](https://docs.rs/regress) for more. It's fast, Unicode-aware, has few dependencies, and has a big test suite. It makes fewer guarantees than the `regex` crate but it enables more syntactic features, such as backreferences and lookaround assertions. ## Syntax regress targets the EcmaScript 2018 standard regexp syntax, including support for gnarly cases such as variable-width lookbehind assertions containing capture groups. Note that subsequent standard have mostly left regexp syntax untouched, with a few exceptions such as the 'v' flag, which is supported. ### That darn 'u' flag You will be sad to learn that JavaScript does not use UTF-8. Originally JavaScript was designed for UCS-2, with 16-bit characters. Later UCS-2 was supplanted with UTF-16; however this was not automatic for regexps, but instead required opt-in for each regexp, with the 'u' flag. For example, the grinning face emoji U+1F600 is represented in a JavaScript string as a surrogate pair U+D83D and U+DE00. In a regexp without the 'u' flag, these surrogate pairs are matched as distinct characters: const s = "😀"; const re = /./; const m = s.match(re); console.log(m); // returns \uD83D, high surrogate This behavior is almost never desired but is required by the ES spec. It's also super-awkward to express in Rust, which uses UTF-8 extensively. See below for how regress handles this. The 'u' flag doesn't just modify character sets; it _also_ affects other behaviors such as how case-insensitive matching works, and (most bizarrely) the behavior of backreferences like \2. For example, in non-Unicode mode, \2 is a backreference if there are at least two capture groups; otherwise it is an octal escape (!). regress mostly ignores the 'u' flag for character decoding - that's instead given by the call site (see below). regress attempts to implement the other behaviors faithfully. ### Character sets tl;dr use UTF-8 (or ASCII) input and the 'u' flag, unless you are implementing a JavaScript engine and care about strict conformance. To support JavaScript pre-Unicode semantics, regress supports multiple input forms on the `Regex` object. These are: - **UTF-8**. The default (unsuffixed) form. Input is `&str`. This always decodes whole characters from the input string. - **ASCII**. Use the `*_ascii` family of functions on `Regex` if you know your input is ASCII. Input is still `&str`. - **UTF-16**. Use the `*_utf16` family of functions. Input is `&[u16]`. Characters are always decoded as UTF-16. - **UCS-2**. OG JavaScript. Use `*_ucs2` functions. Input is `&[u16]`. Surrogate pairs are split freely. Only use if you want to implement strict JS semantics. Both the UTF-16 and UCS-2 forms require the Rust feature 'utf16' to be enabled. It is off by default. ### Fun Tools The `regress-tool` binary can be used for some fun. You can see how things get compiled with the `dump-phases` cli flag: > cargo run 'x{3,4}' 'i' --dump-phases You can run a little benchmark too, for example: > cargo run --release -- 'abcd' --flags 'i' --bench ~/3200.txt ## OxideJS fork note This directory is a vendored copy of upstream `regress 0.11.1` (source at `https://github.com/ridiculousfish/regress`, crate files from the crates.io registry, licenses preserved in `LICENSE-APACHE` / `LICENSE-MIT`), consumed via the workspace root `[patch.crates-io]` instead of the registry copy. Deviations from upstream (the remaining vendored files are bit-for-bit upstream 0.11.1, other than this note; upstream repo-only files — `tests/`, `.github/`, `Cargo.toml.orig`, `perf.md`, `regress_dfa_plan.txt`, `rustfmt.toml` — are not vendored): 1. `src/unicodetables.rs` gains the `Unknown` (`Zzzz`) script value — script and script-extensions interval sets covering the unassigned code points — plus its name/alias arm in the script-value parser. Purely additive: no upstream line is modified. Upstream 0.11.1 lacks the value, which rejects spec-legal patterns such as `\p{Script=Unknown}`; upstream 0.12.0 has it, but the 0.11.1 → 0.12.0 delta changes broader parser/matcher behavior this project does not want to absorb. 2. The byte-literal optimization gate moves from compile-time `cfg` (the `utf16` feature) to a per-compilation runtime flag, so enabling `utf16` no longer disables the byte passes on the str path: - `src/optimizer.rs` — the literal-byte pass is gated by the new `optimize_with_byte_literals(ire, byte_literals)` entry; `optimize` keeps the previous behavior as its wrapper. - `src/classicalbacktrack.rs` — the start-predicate dispatch in the matcher's next-match loop switches on input encoding at runtime: byte inputs (UTF-8/ASCII) keep the anchored/byte-positioning fast paths, unit inputs (UTF-16/UCS-2) fall back to position-by-position tries. - `src/api.rs` — `Regex` retains the pattern's source code-point sequence plus a lazily materialized unit-side IR (`OnceLock`), re-parsed with the byte-literal pass disabled on first unit-input entry; the unit entry points compile through that IR. 3. `Cargo.toml` — the upstream workspace-members table (for the repo's `regress-tool`/`gen-unicode` subdirectories, not vendored here) is replaced by a standalone empty `[workspace]` table, and the `utf16` feature comment is refreshed to describe the runtime gate.